A torn off mustache. Wearing someone else’s clothes. A snowfall of flour. A crate full of gnomes. A gold statue of a person holding a gold statue of a person holding a gold statue of… a bandit leader hung by his feet. A steel key and a fistful of gold. A lonely sheriff and aContinue reading “Hungover in Vasselheim”
Tag Archives: Sessions
Airship to Vasselheim
In the last session of dnd: Rumors of artifact hunters, rifts, war, and cultists. A burning bag of holding! Alucet Er Orcas, ambassador of the Organna Empire! A visit to the palace’s third best side room! Shameless flirting! Fireblossom anthem! Threatening a pilgrim! Sailing over the Moonsea! Terrible Irish accents! Grooming a worg! Shrieking skyContinue reading “Airship to Vasselheim”
Prison Break for Zerena
toad! Interpretive dance! Getting paid for a job overdone! Lies poorly attempted! Shopping! Clothes! Food! Luxury hotels! Horse bandits! Cancelled merchant caravan routes! Rumors of war! Another flamboyant tiefling! Anti-magic sentiment! A dead prince in two places at once! A solo attempt at breaking into a jail turning into incarceration, with the rest of theContinue reading “Prison Break for Zerena”
Remains of the City
With the Big Bad slain and a successful escape from the time-and-world-shifting nexus that was used as his lair, our stalwart heroes return to the underdark city to find that nearly a month has passed. Without leadership, feral illithid abominations roam the body-strewn districts, devouring all. Only 50 survivors remain, hiding and confused with mindContinue reading “Remains of the City”
Quotes from the Ziggaurat
“It could be a trap. Rex, you’re a magic user, you do it.” “Ugh. Why can’t you just let me have all the spells?” “Welp, while they’re figuring this out, I try the next liquor. I believe it’s the plum one.” “Give me the most masculine drink.” “Stupid Little Wing. Stupid blue dragon.” “This bottleContinue reading “Quotes from the Ziggaurat”
Bossfight
Muhahaha! A nexus of time and space! The healing power of fiend blood! Siphoning away life essence. Climbing high enough to flip gravity over. A strange, ebony sphere. Confused spiders. The screaming skull of a defeated rebellion leader. 8:00 p.m. becoming 11:00 p.m. — becoming 1:30 a.m. without notice. Emotions! A near party split, aContinue reading “Bossfight”
Lost Believers of Calstet
the Magnificent Four (plus 2?) paddled a mushroom raft that tasted like chocolate around a submerged lake. The bard swam through a tunnel to a hidden reptilian hatchery, stealing one gold coin and an egg, which was fed to Larry. They were only eaten a little by Deadly Beast Floaters. The group chose a likelyContinue reading “Lost Believers of Calstet”
Rona
In tonight’s dnd session, the Magnificent Four completed their survey of the ancient abandoned ruin, finding an arcane machine that opened portals to various exotic, mundane, and unknown places above and below ground. So they decided to crawl single file through hundreds of feet of claustrophobic spider tunnel choked with webs… until the sorcerer fellContinue reading “Rona”
Calstet
Deep in the underdark, in the forgotten ruins of an ancient, reptilian warrior race, a shrieking mushroom was triggered, resulting in a mighty battle and the players having to listen to shrieking metal for several minutes. Muhaha. Spectres arrived, drawn by the sound, their great claws raking the actual life force from the players. TheContinue reading “Calstet”
Ancient Temple
In this DnD session, a triggered trap results in a rockslide, hurtling the Magnificent Four away from the rest of the party and deep into an ancient underground ruin. There they find themselves in a series of test chambers, where they must work together and confess their deepest secrets in order to escape.