6: The Wheel of Tymora

This session… I don’t even… In the abandoned prison, the players spun the wheel of Luck goddess Tymora with… mixed results. Aheh.

The barbarian was turned into a small red squirrel and later fluffed into a mighty squirrel rage, attacking an outpost of orcs.

The group bypassed a basilisk, only for the bard to be turned to stone by a random trap.

The sorcerer stepped into a fire trap he had already triggered, to “see if it still worked.”

Meanwhile, the ranger is stepping through rooms of enemies, casually knifing thugs, eating well and getting 8 hours of sleep at night because she is the only character in D&D history that was raised in a stable, loving home with two parents and a mentor.

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